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Old Oct 24, 2007, 09:01 PM // 21:01   #1
Pre-Searing Cadet
 
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Default Doa Farming - 3 Man Foundry (Videos)

This one is a guide in Spanish, who is my natural language, later will edit the topic to English

Team compuesto por 3 personas que permite limpiar completamente la Fundición de las creaciones fallidas en HardMode, acá caen las preciadas gemas de titán y de ves en cuando una que otra margonita.

Conformación:

Monje/Hipnotizador "600hp"
Absorve el daño y actua como foco para devolver el mismo.
Monje/Elementista "Smiter"
Realiza la gran parte del daño.
Guardabosque/Monje "Famile"
Mantiene Cefiro Acelerador para que el 600 mantenga constantemente el Rompeconjuros y genera daño con Hambruna y Filo de Extinción.

Forma de Uso

* Smiter y Famile lanzan todos los encantamientos de mantención sobre el
600, a su vez el 600 sobre si.
(Ten cuidado antes de empezar, el Famile debe tener al menos 30 de energía, para castear Rapidez de la Serpiente y Cefiro Acelerador.)
* El 600 debe lanzar sobre si Espiritu protector, Rompeconjuros, Escudo de Absorción y Vinculo espiritual cuando comienza el agro.
(Ten cuidado de estar siempre en el rango de los encantamientos y Cefiro Acelerador.)
* El 600 debe juntar todos los enemigos en un grupo, previniendo que no quede alguno aislado
* Manten todos los conjuros cuidando tu energía.
* Debido al drenado de energia y los encantamientos de ataque los grupos deberian morir rápidamente.
* Usa los Grilletes espirituales sobre monjes y rangers (Margonita Ki y Margonita Tuk), debido al drenado de energia moriran.

Para más detalles pueden ver los videos al final.


600hp

Build
build name="600"
prof=Monk/Mesmer
DivineFavor=11+3+1
protectionprayers=11+3
illusionmagic=7
inspirationmagic=5
[skill]Protective spirit[/skill][skill]Spirit bond[/skill][skill]shield of absorption[/skill][skill]Spell Breaker[/skill][skill]Sympathetic visage[/skill][skill]Spirit shackles[/skill][skill]Blessed Aura[/skill][skill]Essence bond[/skill]

Equipo
Armadura: Cualquier armadura de 15 puntos, tatuaje con +1 a favor divino, las 5 partes con insignias de superviviente, una runa de favor divino de grado exepcional, una runa de protección de grado exepcional, una runa de vigor de grado exepcional y dos runas de sintonia. Con lo que tu vida deberia quedar en lindos 420hp.
Armas: Es recomendable usar 3 juegos para el manejo de la energía, si bien no es imprecindible mas de alguna vez les salvará el run.
- F1 (Esconder energía) Arma alarga encantamientos -5e "mas vale maña que fuerza" II Cualquier foco -5e "La ignorancia es felicidad" (cualquier atributo, menos favor divino o protección). Sevirá mucho para cuando se quedén con algún Margonita Tuk en cola.
- F2 (Modo Normal) Arma alarga encantamientos +5e II Foco de Protección +1/20% "amo de mi reino".
- F3 (Energia de Emergencia) Arma alarga encantamientos +5e II Foco de protección +15/-1 "vive el presente"
- F4 Cualquier arco vendrá bien.


Smiter

Build
build name="Smiter"
prof=Monk/Ele
DivineFavor=3
protectionprayers=12+3
smitingprayer=12+3+1
[skill]Peace and Harmony[/skill][skill]Blessed signet[/skill][skill]Vital blessing[/skill][skill]Life attunement[/skill][skill]Retribution[/skill][skill]Holy Wrath[/skill][skill]Glyph of Sacrifice[/skill][skill]Rebirth[/skill]

Equipo
Armadura: Cualquier Armadura vendrá bien, con +1 a plegarias de ataque, runa de ataque de grado exepción y runa de protección de grado exepcional. Ponerte insignias o runas de vida facilitará el movimiento, recordemos que el efecto ambiental quita salud.
Armas: Vendrá bien un baculo o foco con +1/20% a plegarias de ataque.


Famile

Build
build name="Famine"
prof=Ranger/Monk
BeastMastery=12+3
protectionprayers=3
Wildernesssurvival=12+1+3
[skill]Serpent's Quickness[/skill][skill]Quickening Zephyr[/skill][skill]Edge of Extinction[/skill][skill]Famine[/skill][skill]Succor[/skill][skill]Balthazar's Spirit[/skill][skill]Essence bond[/skill][skill]Rebirth[/skill]

Equipo
Armadura: Cualquier Armadura vendrá bien, con +1 a supervivencia naturaleza, las 5 partes con insignias radiantes, runa de supervivencia de grado exepcional, runa de dominio de bestias de grado exepcional y 3 runas de sintonia.
Armas: Vendrá bien un baculo con 15 de energia o mas, 20 ideal.


Videos

Incluyo 7 videos con la limpieza total de la fundición, podrán observar con más detalle el funcionamiento y las posiciones que deben usar.

Primer Room
http://www.youtube.com/watch?v=tdRE704GbnM

Segundo Room
http://www.youtube.com/watch?v=zKmUVc8FLZM

Tercer Room
http://www.youtube.com/watch?v=Nmtn8JtJpiE

Cuarto Room
http://www.youtube.com/watch?v=wvS0KrUtNwM

Quinto Room Parte 1
http://www.youtube.com/watch?v=YXXbu-rfSTk

Quinto Room Parte 2
http://www.youtube.com/watch?v=fu-dXVOqnug

Quinto Room Parte 3
http://www.youtube.com/watch?v=99OncgcqsvM



Con este Team es posible llegar hasta el final, pero no es posible matar a La Bestia Negra Arrgh, debido a su habilidad Dedos del Caos, que elimina todos lo encantamientos en el monje 600. ¿Por qué matarlo?, pues porque te apere un cofre de recompensa con 4 gemas de titán para cada miembro (las gemas de titán se tranzan en 10-12k cada una). Se consigue matarlo agregando 2 trapers al team, cuya única participación en el run es matar a Arrgh en el final, como esto no me cuadra, se continúan con las investigaciones para poder eliminar a Arrgh con solo con 3…

Si alguien quiere ayudar, bienvenido.

Last edited by Otto Gwyddyn; Oct 24, 2007 at 09:20 PM // 21:20..
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Old Oct 24, 2007, 09:03 PM // 21:03   #2
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What the **** is this crap?

Okay, he will edit the topic for english...

...

Last edited by krypt1200; Oct 24, 2007 at 09:09 PM // 21:09..
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Old Oct 24, 2007, 09:05 PM // 21:05   #3
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DoA: Spanish Edition
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Old Oct 24, 2007, 09:29 PM // 21:29   #4
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Very nice build, you don't really need to be able to read spanish to get the jist of the build. All the skills are listed in english. But nice way of managing to clear 1 section of DoA with only 3, mabye adding a fourth, a R/P would let you beat the whole mission. Something like...

Wild Throw
Distracting Shot
Savage Shot
Practiced Stance{E}
Choking Gas

These skills would provide interupts and stance enders (interupt for the displacement that arrgh uses and stance ender for the stance that Arrgh and the Fury use.) If Spirit shackles is kept on the foes at all times you should be able to kite them both in the begining when they have their stance on them, cast Spirit shackles then let them kill themselves with famine, and with not energy they cant restance to end your enchantments.
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Old Oct 25, 2007, 10:03 AM // 10:03   #5
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just to notice that with pvxbuild (peace and harmony) it is impossible to kill arghhh and fury ..

But it's possible to clear all foundry with only 3 mens (naturally depend of 600's ability )
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Old Oct 25, 2007, 10:18 AM // 10:18   #6
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nothing new apparently..........
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Old Oct 25, 2007, 10:25 AM // 10:25   #7
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Hey Krypt1200 if you don't like the spanish edition DON'T READ press f12 for some free.....good job there with builds! Doa for me is the best way to make money,to bad for me i don't have prophecies!
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Old Oct 25, 2007, 10:39 AM // 10:39   #8
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Is there any guide or video that shows how to finish the zone?
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Old Oct 25, 2007, 10:41 AM // 10:41   #9
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Well, seeing this is an English forum ..

theres no need to post spanish stuff -.-
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Old Oct 25, 2007, 10:46 AM // 10:46   #10
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Quote:
Originally Posted by onerabbit
Well, seeing this is an English forum ..

theres no need to post spanish stuff -.-
Given that we can make out the bare bones of it irrespective of most being written in Spanish I might claim it doesn't matter..... but then why write it at all when the bare bones will suffice?
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Old Oct 25, 2007, 07:29 PM // 19:29   #11
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Quote:
Originally Posted by ghostlyfenix
nothing new apparently..........
A lot of people obviously have not seen this yet...
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Old Oct 25, 2007, 09:49 PM // 21:49   #12
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its really not that hard to understand as long as u know a bit about what he is talking about
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Old Oct 26, 2007, 01:31 AM // 01:31   #13
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I have another idea for the 4th player for this build Using a compilation of some of the least used skills, and I think they would work to finish off the Fury and Arrgh better than my previous suggestion.

Protection Prayers: 12+3+1
Illusion: 12

Amity{E}
Arcane Echo
Pacifism
Aura of Stability
Conjure Nightmare
Conjure Phantasm
Images of Remorse
Essence Bond

Cycle Amity and Pacifism (arcane Amity for faster cast time) on the 2 bosses that remove monk enchantments, then keep up the Degen hexes on them to kill them (as this is the only thing that can kill them without removing Amity/Pacifism)

Last edited by Daldaen; Oct 26, 2007 at 01:34 AM // 01:34..
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Old Oct 26, 2007, 12:47 PM // 12:47   #14
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Quote:
Originally Posted by Swift Thief
A lot of people obviously have not seen this yet...
obiviously the ones who havent heard of doa
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Old Oct 26, 2007, 11:47 PM // 23:47   #15
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Gotta love google :d

Quote:
Team consists of 3 people that helps to clear completely Smelter creations failed HardMode, here are the precious gems of Titan and in a while you see one another margonita.

Conformation:

Monje / Hipnotizador "600hp"
Absorve damage and acts as a focal point for the same return.
Monje / Elementista "Smiter"
Make the most of the damage.
Ranger / Monk "Famile"
Maintains Cefiro Accelerator 600 to keep constantly Rompeconjuros and generates damage to Famine and Filo of Extinction.

Method of Use

* Smiter Famile and spears all enchantments maintenance on the
600, in turn on whether the 600.
(Be careful before you start, the Famile must have at least 30 power to castear Rapid Snake and Cefiro Accelerator.)
* The 600 should launch on whether Espiritu protector, Rompeconjuros, Coat of Absorption and spiritual Vinculo begins when agriculture.
(Be careful to always be in the range of incantations and Cefiro Accelerator.)
* The 600 must gather all the enemies in a group, preventing it is not one isolated
* Keep all your energy conjuros care.
* Due to the energy drained and incantations attack groups should die quickly.
* Use the spiritual Fetters on monks and rangers (Margonita Ki and Margonita Tuk), due to the energy drained die.

For more details you can see the videos at the end.


600 hp

Build
Build name = "600"
Prof = Monk / Mesmer
DivineFavor = 11 3 1
Protectionprayers = 11 3
Illusionmagic = 7
Inspirationmagic = 5
Protective spirit [skill] [/ skill] [skill] Spirit bond [/ skill] [skill] shield of absorption [/ skill] [skill] Spell Breaker [/ skill] [skill] Sympathetic visage [/ skill] [skill] Spirit shackles [/ skill] [skill] Blessed Aura [/ skill] [skill] Essence bond [/ skill]

Team
Armadura: Any armor of 15 points, with a tattoo to divine favor, 5 parts with insignias survivor, a rune of divine favor of exepcional degree, a degree of protection rune exepcional, a rune of force and two grade exepcional runas of sintonia. With what your life should be in pretty 420hp.
Weapons: We recommend using 3 games for the management of energy, although not imprecindible more than ever they will save the run.
- F1 (Hide energy) Arma lengthens incantations -5e "mas vale maña that force" Any outbreak II -5e "Ignorance is happiness" (attribute any less divine favor or protection). Sevirá much for quedén when some queued Margonita Tuk.
- F2 (Normal Mode) Arma lengthens incantations and five Focus II Protection twentieth% "I love my kingdom."
- F3 (Energy Emergency) Arma lengthens incantations and five II Focus protection 15 / -1 "vive el presente"
Any arch-F4 will come good.


Smiter

Build
Build name = "Smiter"
Prof = Monk / Ele
DivineFavor = 3
Protectionprayers = 12 3
Smitingprayer = 12 3 1
[Skill] Peace and Harmony [/ skill] [skill] Blessed signet [/ skill] [skill] Vital blessing [/ skill] [skill] Life attunement [/ skill] [skill] Retribution [/ skill] [skill] Holy Wrath [/ skill] [skill] Glyph of Sacrifice [/ skill] [skill] Rebirth [/ skill]

Team
Armadura: Any Armadura will come good, with a prayer to attack, attack rune grade exception and rune protection exepcional degree. Runas Ponerte insignia or facilitate the movement of life, remember that the effect removes environmental health.
Weapons: It shall be either a source or with baculo twentieth% prayers attacks.


Famile

Build
Build name = "Famine"
Prof = Ranger / Monk
BeastMastery = 12 3
Protectionprayers = 3
Wildernesssurvival = 12 1 3
[Skill] Serpent's Quickness [/ skill] [skill] Quickening Zephyr [/ skill] [skill] Edge of Extinction [/ skill] [skill] Famine [/ skill] [skill] Succor [/ skill] [skill] Balthazar 's Spirit [/ skill] [skill] Essence bond [/ skill] [skill] Rebirth [/ skill]

Team
Armadura: Any Armadura will come good, with a survival nature, 5 parts with radiant badges, rune survival degree exepcional, rune domain beasts grade exepcional and 3 runas of sintonia.
Weapons: It will come with either a 15 baculo energy or more, 20 ideal.


Videos

Incluyo 7 videos with the total cleanup of the smelter, will see in more detail the operation and the positions they should wear.

Prime Room
Http://www.youtube.com/watch?v=tdRE704GbnM

Second Room
Http://www.youtube.com/watch?v=zKmUVc8FLZM

Third Room
Http://www.youtube.com/watch?v=Nmtn8JtJpiE

Fourth Room
Http://www.youtube.com/watch?v=wvS0KrUtNwM

Fifth Room Part 1
Http://www.youtube.com/watch?v=YXXbu-rfSTk

Fifth Room Part 2
Http://www.youtube.com/watch?v=fu-dXVOqnug

Fifth Room Part 3
Http://www.youtube.com/watch?v=99OncgcqsvM



This Team is able to finish, but it is not possible to kill the Beast Black Arrgh, due to their ability Fingers of Chaos, which eliminates all enchantments in the monk 600. Why kill him? Therefore because you apere a chest reward gems Titan 4 for each member (the gems of Titan is tranzan in 10-12k each). It manages to kill him by adding two trapers the team, whose only involvement in the killing Arrgh is run in the final, as I do not block, continue with the investigations in order to eliminate Arrgh with only 3 ...

If someone wants to help, welcome.
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